![]() Fixed an issue with AI swapping positions while a player was dead and waiting to take over positions in a tank. Note: Has not been heavily tested, use at your own risk Added the ability to override the automatically calculated Steam query port. To disable VAC add -NOVAC to your commandline. To enable VAC add the switch -VACSECURED to your commandline. Added the ability to enable and disable VAC for servers on the commandline (overrides what is in the ini files). Modified network relevancy checking to reduce characters popping in ![]() Fixed binoculars not working properly when a non-standard ironsights FOV was set on rifles ![]() Fixed exploit of glowing characters on low shadow settings Memory Optimization for 32 bit machines. Added 'stat perfdump' console command to get better information about poor performance people are seeing. Added MaxAnisotropy of 16 to Ultra texture settings The maximum video setting a system will be assigned on startup is high. Will provide significantly better frame rates on normal setting. New Occlusion Culling Graphical Setting - higher setting will have less object "pop-in" but be slow (original default in previous beta), normal setting will run better but have a bit more object "pop-in" (New default). Exposed Ultra texture quality settings to only machines that have enough memory Fixed VOIP notifications not appearing and often crossing Public/Team channels Fixed some Spawning and Role Selection issues Fixed server crashing when using PunkBuster UCON system Fixed server crashing due to Steamworks not being properly cleaned up Added sorting by column to the Server Browser Fixed some issues with player progression Fixed an issue with map boundaries during Firefight sudden death Fixed glitchy camera view when rotating into a wall while prone Fixed getting stuck inside geometry in some places when mantling Fixed an exploit with cover allowing super speedy firing for rifles Fixed occasionally seeing your dead self with no head or arms Fixed problems with enemy spotted from inside a tank Fixed some reloading issues for weapons with stripper clips (G41, Kar98, etc) Mid-game map voting will now immediately change maps if enough players vote. RO1 players will now get automatic bayonet upgrades for the Kar98 and Mosin rifle without needing to level these weapons first. Veteran marksman now unlock semi auto sniper rifles, veteran anti-tank now unlock satchels, and more. ![]() Adjustments to weapon unlocks for each class. This will reduce some confusing 'Role is taken' messages. Instead, there is now a button to open the team select menu. Removed the ability to swap teams from the class select menu. Added enable PunkBuster setting and PunkBuster disabled warning in Server Browser Punkbuster Anti-Cheat can now be used by servers and is on by default Quote -New maps (Commissar's House, Station, Spartanovka, Pavlov's House) If you are not enjoying yourself, try another server. One final thought: gameplay varies a lot from server to server, there are a lot more settings than just realism and relaxed. ![]() These rather simple princibles helped me enjoy this game so much more, even though I´m at a disadvantage here with my struggle with the controls. The enemy has a clear advantage over you in a situation like this and you are likely to end up dead in 2 seconds. Fight the urge to try and return fire from that same position. * When you become under fire from an unknown location, get out of there. *Don't stay near windows longer than it takes to fire one or two shots. You can go 64 once you have learned the main mechanics and know your way around the maps a bit. *If you do play conquest, start with a small server, 32 players max. You know the general direction of the enemy and can avoid getting killed from god knows where *play other gamemodes than conquest(or whatever they call it in RO), the ones that that don't allow constant respawning (I forget what they are called) Although they punish dieing more severly, I found these gamemodes easier to start with. Despite all the bugs, I´m getting more and more sucked into this.Ī few tips to avoid frustration that I figured out: ![]()
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